Martin LIGHTING DIRECTOR User Manual Page 61

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MAPS (WHO? and WHEN?)
Eight layers, with their associated areas, height assignments, media assignments, media
behaviour curves and tracker assignments, constitute a Map. A map is the fundamental
file format for the Martin Lighting Director. You may save maps by clicking on the “save
map” option and choosing a file name and a directory (the current directory for the
MLD is set by default). You may open existing maps to edit them and “save as” to a
different filename to preserve the original map or “save” to replace the original map
with your edited one. As you are working on a map its name appears in the centre of
the main screen, just below the editor window.
Assigning trackers to maps
Once you have defined your layers and their static and/or dynamic media control
relationships, you specify who will be controlling the whole map. If you have a single
tracker system you will always click on the “tracker 1” check box, if that is where the
tracker receiver is plugged into. If you have a multiple tracker system then choose the
appropriate one. Remember to write down which tracker is attached to which
performer!
Side note: it is not possible for two or more trackers to have any lighting control simultaneously
in the same map. If you want to do this you will need to define one map for one tracker and
another for the other. However, you can assign two or more trackers to have MIDI control in
the same map.
Map control
A good thing about maps is that when you are in real-time tracking mode, during a
performance, you can let your lighting console (or any DMX, serial or MIDI controller)
control which maps are loaded and executing (please see chapter 6 for a discussion of
the real-time mode). To do this press the “Map Control” option on the main screen. A
dialog box appears which lets you specify when the particular map that you are
working with will load and be enabled for operation and when it will be disabled from
operation and unloaded from memory. Select the appropriate protocol for your
purposes and give the map a unique set of data for enabling and disabling the map (see
figure 37).
Suppose you wanted to have 30 followspots lock onto performer #1 and then, at a
certain point in the performance, you would like to have those same followspots lock
onto performer #2. You would draw two maps, let’s call them “follow1” and “follow2”:
“follow1” would have a single layer made-up of a region covering the whole stage,
with the 30 fixtures set to be followspots and tracker 1 selected. In the “Map
Control” dialog box you could set a “Map load trigger” when DMX channel 511
has a dimmer value between 0 and 127 and a “Map unload trigger” when DMX
channel 511 has a dimmer value between 128 and 255.
MLD manual 1.1 Page 61
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