Martin DMX Controller 2518 Specifications Page 132

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125 LightJockey Help file - (C) Martin Professional 2010
LightJockey Help
and fade times of the individual sequences in the cue much like x-fade speed/time on conventional
consoles. The scaling method means that the time control will also work with sequences with different
scene times. By using the sequence cue time control is it often possible to re-use sequences in
different contexts simply by slowing down or speed up the sequences in the particular cue. The cue
time control consists of 13 virtual faders. The first fader controls the overall cue, while the next 12
control the individual sequence slots. It is not possible to set times for sequence slots that does not
have a sequence assigned (indicated by a light gray background color). The cue time itself (controlled
by the first fader) is an easy way to modify the overall dynamic expression of the cue of on the fly. By
default, all cue and sequence times are set to the default CUE time. Using the default time means
that the sequences will play back with the scene and fade times they were programmed with.
It is possible to scale the sequences scene and fade times by using the fader for the individual
sequences. The possible scaling ranges from 1% to 999% - 100% represents the original times (no
scaling) and is equivalent to CUE. In order to change and synchronize more than one sequence in the
cue, select the sequences by highlighting the lines in the cue control. Note that scaling will not make
the sequence exceed the 60 second scene/fade time limit.
The cue time (the first fader) has overall control over all the sequences in the cue. However the cue
time fader will only control the sequences that are not already controlled by the individual time faders
(time for the individual sequences must be 'CUE'). The times scales values set with the cue time
control are saved together with the cue.
A scaling control for movement macros may be linked to the main cue time fader as well (see cue
macro control).
Controlling cue times from external control sources
It is possible to override the cue time values from an external control source such as DMX-in or
Fingers. This may transfer control from on-screen, virtual faders to real physical faders on a console.
Using the cue time control preferences menu (override options) the override may be set to work on
changes only (1,2,3) - default setting is on changes only (1). Overriding on changes only means that
cue time parameters are only changed if there is an actual change in the incoming DMX values - this
allows the cue to load with it's pre-programmed timing parameters, and only change the timing if an
actual DMX in change occurs. The selections 1, 2 and 3 indicates that a change of 1,2 or 3 DMX
values must occur before the timings are changed. Use 2 or 3 for consoles with unstable fader
decoding. Selecting Always means that the timing parameters are always overwritten by the
incoming DMX values.
Note that an incoming DMX value of 0 automatically selects the per-programmed timing for the cue
(time fader is marked 'CUE').
Cue macro control
Access the cue macro control by clicking on the cue control.
The cue macro control
The cue macro control is used to scale the amplitude and speed parameters on any movement
macros currently active in sequences in the cue. The control will not affect macros active in the
background cue or in the current sequence. The macro control has two faders - one to scale the
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